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GUI + GL

Started by SKSlayer Aug 25, 2000 at 8:36 AM 6 replies 700+ views
Original Post
SKSlayer
SKSlayer
Okay, imagine I make a ressource dialog called with DialogBox(...) (I am making an little utility to play around with 3D models), how do I put a gl rendering context into that dialogbox ??
(you can find me on IRC : #opengl on undernet)
Pauly
Pauly
Anything that has a hDC can support an OpenGL context.
SKSlayer
SKSlayer
What''s da codegurus adress ???
(you can find me on IRC : #opengl on undernet)
SKSlayer
SKSlayer
What''s da adress,
you tell to go on a website and you don''t know the adress .. :o)
(you can find me on IRC : #opengl on undernet)
The Sandman
The Sandman
Yeah zedzeek what's the address.

Anyway, I found this, not sure if it's the one zedzeek is refering to:

Code Guru

--
The Sandman
-----------------------------------------------------------

When the least they could do to you was everything,
then the most they could do to you suddenly held no terror.
-- (Terry Pratchett, Small Gods)


Edited by - The Sandman on August 26, 2000 5:15:27 PM
-- The Sandman-----------------------------------------------------------When the least they could do to you was everything, then the most they could do to you suddenly held no terror. -- (Terry Pratchett, Small Gods)
SKSlayer
SKSlayer
Code guru doesn''t cover it

I mean drawing in a DialogBox created as a ressource ...
(you can find me on IRC : #opengl on undernet)

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