Original Post
Hi,
I''ve just started learning OpenGL, and NeHe''s tutorials really helped me a lot. But I can''t do a, I think, real simple thing. When I have a texture with a black background, how can I display it without the black background. So, not real blending, as the image has to be rendered normal, just the background has to be transparent.
I''ve tried several blending functions, but they just don''t fullfill my needs
How can I solve this?
Thanks in advance,
Orphix