Original Post
I get 6 errors from each of the last three lines of the follwoing code section. Why doesn''t this work? Thanks in advance for any help!
ifstream IMap;
IMap.open ("World\\Maps\\Map1.dat");
int MapX;
int MapY;
IMap>>MapX>>MapY;
D3DVERTEX *TileData[5][MapX][MapY];
D3DMATRIX *TileMatrix[5][MapX][MapY];
int Tile[5][MapX][MapY];
|