Original Post
Hello!
I'm going nuts!!!!
I really hate the DX7 Helpfile because I can't get the god damn f*****g ZBuffering to work, so if there are any gentle programmers out there willing to help me...Please do!!
Do I really have to Enumerate the DepthBuffer bits?
And what is the big difference between ZBuffering and Stencilbuffering (No flaming, New to 3D Programming)
Pleased for any answers...
Oh..And I'm using Direct3D IM..not D3DX
Edited by - Metus on 8/26/00 9:55:16 AM