Original Post
I have a model, with a big square behind it for the background. It runs fine, and the model moves fast, but as soon as I enable texturing, and put a 64x64 texture covering the square, the model moves much slower.
I''m using this kind:
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
to generate my texture....
Any ideas on how to make it faster?
Thanks!