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Adrenaline rush - rpg

Started by August 30, 2000 08:58 AM
21 comments, last by Paul Cunningham 24 years, 3 months ago
Sounds good, and then you can add in an after effect. Is there any after affects to adrenaline? Perhapse weariness?

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Weariness would probably be the most obvious choice. The logic behind this is that your player has used up considerable energy when they were in their ad-rush. But either way, it all comes down to the game that your making i suppose. Personally i''d like to see the movement rate droped, or i should say "I think it would be a neat effect". I can''t see much more exploration of this topic now unless it can be merged with another topic?

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Re: the different biology

This might also be used for lycanthropes and such that might change involuntarily when subjected to enough stress.

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