Original Post
Hi. I''m new here and new at directx programming, so please try forgive me if i''m writing bullshit.
I''m developing a simple game using DelphiX, it uses mouse and the VCL, but when the game have many sprites and backgrounds (less FPS), there''s something like a "mouse lag" (mouse doesn''t works smoothtly, it "brakes" everytime). My computer is a P166 mhz 32mb. It''s strange to see this in a such simple game, but i don''t see this in complex games that use directx too, like SimCity 3000.
I would like to know if i''m doing something wrong, and if there''s a way to fix this.
Thanks