Original Post
Hi,
I have a two simple questions since i am new to OpenGL.
(but not to Direct 3D).
1. There is an OpenGL implementation shipping with the MSVC 6.0 compiler. Can i use this version for developing games or is it too slow or is there something else missing ?
2. If i can use the MSVC implementation of OpenGL, how do i achieve (configure) hardwareacceleration on a Vooodo2 card. What
steps do i have to proceed ?
Thanx in advance.
cu
Peter
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