Original Post
Im having trouble here gettin d3d to project properly. So far ive use a D3DTLVERTEX and given it x and y scrren coords and it renders a tri fine. As soon as i add a z component to the vertices, and use D3DLVERTEX, well, it doesnt render a thing. Im simply trying to render 1 triangle with persp. projection.
Ive tried setting projection matrices, looked in the help files, spent a couple of hours TRYING to get one, single, annoying little triangle to render on my monitor, after d3d projects it for me.
I set my viwport to 0,0 to 640, 480, tri vertices at (0,10,5) (20,0,10) (20,20,0), but it wont render it (will render if i tell it it is reasy transformed, ie use TLVERTEX, but thats not what i want
)
Any help would be appreciated, Thanks.