Original Post
Greetings all, I won't bother to get into the details of my game, but it's multiplayer...players begin as a neutral human...and have the potential to become something of good or evil. Now, on the side of Evil, I'm having no problems. Players can be "cursed" and become either Vampires, Werewolves, or Zombies. (the old standards). But now... It's Good that's giving me a hard time. The opposite of "cursed" is "blessed", so let's assume that's what happens. So when an ordinary neutral human becomes "blessed"....what do they become? The only thought in my head in an Angel. And that's a possibly, but I'd like more. Or perhaps a better breakdown on the concept of "Angel". Like perhaps Vampires, Zombies, etc could all be thought of as "Demons", but broken into suitable categories. Commonly in stories...a "Good" person is still just a plain person, whereas the Evil is some horrible monster. I can't have that...because then what would be the difference between a Neutral and a Good? (unless someone can figure a suitable way to get around this) Ideas can come from Christianity, Paganism, or anything else. I'm wide open to ideas. But try to keep it within the realm of the "supernatural" world of the 1700's. So, no aliens...robots..etc. Thank you very much for any help, as I've currently hit a bit of a wall here. -Veo