Original Post
Now I've hollydays and so muuch time for raising my Direct3D skills. I'm trying to code a simple Engine for a racinggame and for now I've a problem with the roadcurves. I've no clue how to draw a curve with polygons and a texture so that it become round. straights are no problem but for curve I don't find any information on the web. Maybe anyone of you can give me some tips or a nice link to a tutorial. nice greetings from Austria :) NuRmi