Original Post
I made Fl_Gl_Window for openGL figures. Then I am trying to do mouse handling for the figure. In my draw(), I have a simple cube rendered. And I declared handle(), which I did not put any code inside the function. Then in main, I only call draw function.. but there is no gl window at all. Can anyone tell me what is going on? I never called handle function anywhere and did not put any code inside the handle. Is this function called automatically? Also I was wondering if fltk would be able to recognize both mouse button push (left + middle) at the same time. And if that is possible, how should I implement to make them different from left push and middle push. Help me out please! Thx!