Original Post
Hi all, I have an array with pixeldata, which I want to write into the framebuffer. How do I have to set the glRasterPos that this works out? And are there any other problems that could occur? my pixeldata seems to be right, but it wont work at all. I found somthing with glBitmap(). Could someone explain the whole thing to me? I'm a pretty new to openGL.