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Programming rectangle intersection.
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Aye, here's a link:
http://www.gamedev.net/reference/articles/article735.asp
It starts off with box collision, and if I remember correctly it shows more detailed collision techniques too. Hopefully it'll help!
http://www.gamedev.net/reference/articles/article735.asp
It starts off with box collision, and if I remember correctly it shows more detailed collision techniques too. Hopefully it'll help!
Hey, no worries - actually, I asked the exact same question a few months ago, someone pointed to the exact same article, and I had the exact same reaction =) =) Us programmer sorts tend to overthink issues, but sometimes that works to our great advantage too =)
And when it works to our disadvantage? That's the great thing about the 'net; you know that there's at least one person out there who experienced the same problem and is willing to help out =)
And when it works to our disadvantage? That's the great thing about the 'net; you know that there's at least one person out there who experienced the same problem and is willing to help out =)
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