Original Post
I need to display a large bitmap (7500 x 3500) in a window, and have it scroll when the mouse reaches the edge of the screen (with super-imposed icons/bitmaps to show terrain features etc + the occasional animations). The current prototype implementation is done in VCL and works fine on my machine, but I want to optimize it to work on slower/less powerful machines.
Any suggestions on doing this efficiently in BCB4?