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DIFFERENT COLLISION OBJECT

Started by GENTS Jul 2, 2004 at 11:25 AM 0 replies 300+ views
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GENTS
GENTS
How to create different collisions objects from a single mesh!? I can find faces index, vertex coords, etc, but I can't understand how "divide" a single mesh into different parts and so treat them with bounding boxes, BSP or other types of collisions detection... I'm going mad on collision methods and BSP, and I can't understand this LITTLE particular... THANKS A LOT FOR HELP!!! Byez,

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