Original Post
I'm considering teaching an extracurricular class next year next year consisting of C++ with an emphasis on game programming with DirectX. The people learning would have a general knowledge of how to use C++ and the compiler, but would be completely new to templates, pointers, the STL, win32, #define statements, virtual functions, inheritance...(insert anything cool/useful here)...etc. Any ideas about what to teach/where to start would be superb! :D Cheers, Karl