Original Post
I took yalls advice and read up on some dx in jim adams book rpg prgoramming with directx. I've run into a problem though. It doesn't make sense because he said that if you fill out the display mode info d3d assumes its fullscreen. Then why in his book does he set the Width of the displaymode to 640 and the Height to 480. It doesn't make sense to me could someone please explain. Thanks.