Original Post
Even if it works most of the time, ARB multitextureing gives me alot of troubles when I'm making my game. I only know the basic stuff about it, so maybe there's where my problem is :) .. well, first of all, I've written a code that renders a terrain and I've also written a code for loading models. Both of these works fine, however, when I finally was finished with them and mixed them together, the real problems with the multitexture started. When rendering the terrain with multitexture, and the models without, the texture on the models disappear. I wanna just "shut off" the multitexture in the middle of my renderingcode, but I don't know how to do it...? Or is it a better way to deal with the problem? Also, let me have your opinion about the best way to get multitextured terrain, I mean, it's possible to do it with blending and stuff like that too. And finally, anyone that knows a good page with help/tutorials for ARB multitexture? (and no, don't point me to NeHe!)