Original Post
Hi!!! Im working with collisions, theri response, camera and input for a game engine, but I've found a problem that I'm not able to solve... I've implemented a 3D person camera which rotates behind a character and follow him, but it has a problem... When my character stands waiting, my UP key do that he go straight. To rotate him, i press LEFT or RIGHT keys... How can I do that when I've reached the new point of view (the originary right/left) my keyboard react and if I press another time UP key my character go straight and doesn't come back ( turning left/right) ?! INIT: (originary point of view) ^ | ROTATE: (new point of view) - > IF I PRESS UP (NOW) COME BACK TO: ^ | I WANT THAT IF I PRESS UP IT GO STRAIGHT IN THAT DIRECTION: - > - > It's now clear?! I hope 'cause my english is very bad as you can see... Have you got the idea?! Wait for replies... THANKS!!!