Original Post
Everything is great, but I got one problem.
Let''s assume you got terrain with multiple tile height (using D3D to render it). Now you got an object which is in between of 4 tiles. how do I figure out the ORDER in which to draw all the tiles so that part of that object will be hidden by hills that are "in front" of it, but the object will hide tiles that are in its back?
Thanx in advance
Lifepower