Original Post
Hi all,
I haven''t posted here for a while. It''s been a long time since I used OpenGL, so I wanted to know if they supported something new:
Do you still have to have power of 2, square textures, or has someone finally implemented rectangular textures of any size?
Please respond... this might mean my exodus from Direct3D.
-- Goodlife
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Those whom the gods would destroy, they first drive mad.
--DirectX design team official motto