Skip to main content
gamedev.net
🔒 Locked

Genesis3D interface

Started by hagen Sep 19, 2000 at 5:37 PM 0 replies 150+ views
Original Post
hagen
hagen
Hi, my name is Miguel A. Cortes, I''m a 2D game designer and programmer using DirectX by mean of a class wrapper called CDX (www.cdx.sk). We are on a discussion of adding an interface from our wrapper to a 3D engine like Genesis3D, in order to add 3D support to our Class Wrapper. So I have an important questions about this: When using Genesis3D via Direct3D, can we override Genesis3D surfaces in order to render to our own surfaces (DirectDraw surfaces), or copy rendered images of Genesis3D, to our primary/secondary surfaces? /\ /__\ C.Z. Hagen
//__ C.Z. HagenI want to play with MetallicA!

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.