Original Post
Hi,
I''m looking for a way to implement a scripting system in my game. I don''t need to compile the scripts or anything...I just want something like:
% Script
MovePlayer(01, 10, 10);
% End Script
I just want it to read the file and determine if it''s the MovePlayer command then it should call the function MoveGamePlayer (playernum, newx, newy);
Any suggestions?
Thanks,
- Derek