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Which is better?

Started by Slayer-X Sep 20, 2000 at 10:41 PM 1 replies 450+ views
Original Post
Slayer-X
Slayer-X
Ok, for an overhead game should I use pre-rendered frames or actually rotate the bitmap during the game? I want the smoothest looking one that allows for good game movement. Edited by - Slayer-X on 9/20/00 11:35:45 PM
CodePlayEatSleep
CodePlayEatSleep
I would rotate the map myself. You could use a graphic/3d program to render them, make sure you render them smoothly, so the animation would be smooth.

But I''m not a expert.
outRider
outRider
Try rotating, if it looks ugly (it probably will, depending on what it is your rotating), then try using frames of animation to make the rotation.

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- outRider -

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