Original Post
I''m working on a 3d-iso-engine which uses tiles, and I have a tiles with ways in different directions. Because I don''t want to make a tile with way for every type of tile (desert, grass etc.), I made the background white and set the colorkey to white. Now I had to set the Texture Stages, and here I am struck. I have diffuse lights, so I need this flag, and anisotropic filter is neccesary as well. Of course the underground should not come through the way tile, so I can''t use modulate. If anyone could give me a bit of source, I''d be very grateful. THX,,
NoNseNse