Original Post
Is the "CD3DFile" class, that comes with D3DX utility, the only method to load .x files ? Is this the way everyone does in their 3D games or do they have their own games or do they use their own rountines to load the models or altogether a different file format that the .x file format ?
Can anyone give me locations of some good articles about the .x file format and how they are loading without using the CD3DFile ?
Thank you very much in advance for any help.
Thanks
Arun