Original Post
Hi all. I''ve been trying to use the Gamma Control in DDRAW. The first time I read the documentation it said that if QueryInterface did not return it as a supported feature then the HEL would be able to emulate it. Than I go to another part of the DX SDK documentation and it said that the HEL would not emulate it. Well, I implemented the code and it didn''t work. I was wondering if anyone else got it to work? And if you did, did it use the HEL or HAL? If it used the HAL than what is your video card?
If you haven''t gotten it to work than I was wondering about some pretty fast ideas on how to handle lighting in Direct Draw. (Namely ambient lighting not spot)
Thanks.