Original Post
If I have an opengl application (either interactive game, or just a non-interactive demo), how easy is it to turn the output of the program into a movie file, such as mpeg, avi, or anything else? What are the issues? Do you have to do exactly 30 frames per second, or can you output frames as often/rarely as you want? Has anyone done this? How scary is the code to do so? Do you have any links?