Original Post
Hello, I am new to this, we now have a game for 3D. We divided all objects into two parts, a low polygon count version, and a high polygon count version. I was wondering that what is the most suitable method : 1. build the low and high version same time at the beinging of production, then give the LOD game play to the boss for approval. OR 2. build the high version then get the approval then go for the low version.