Original Post
hi folks, im reading andre lamothe's book tricks of 3d game programming gurus and wonder if knowing this stuff in software will help in direct3d if i want to use that rather tahn writing my own software engine.cause graphics card support direct3d and some of the functions are burned into the chip that means harware acceleration will always be faster than software. but do u think learning software programming is a direct method of making 3d games,or not a must.???what do u think?