Original Post
Hi! I'm trying to implement the marching cubes algorithm and have some troubles with it. The resulting mesh is really strange and some rtiangles are missing. (in fact the half of the triangles are missing) I can't find out the problem for now . My implementation is based on the article "Polygonising a scalar field" (i'm using the tables in this article) (http://astronomy.swin.edu.au/~pbourke/modelling/polygonise/)