Original Post
Hi all i am right now rendering points(136 * 136* 136) in a cubic grid. I am calculating the color according to the data value (which I am reading from file) at each of these points. But the rendering is too slow because of the number of points. I was thinking of creating 136 2d texture out of it. Firstly I wanted to know is it possible, and if yes how should I go about it. Thanks Gaurav