Original Post
OK. I have a desperate need to learn D3D. I want to create all sorts of 3D programs, but really I need a deep understanding of the API in order to get anywhere. I''m fine with the architecture of DDraw, and I understand, vectors, viewports, blah, blah, blah. However, I really don''t understand the view matrix, the world matrix, or the projection matrix, and how they work and how the values stored in them mean anything, or how they are used to manipulate anything. I also don''t understand the slightest bit of how to create an object, and the tutorials that I have discovered don''t really seem to explain things well from the beginning. Please help out a D3D newbie, the carma will reward you
. No but seriously, any help would be greatly appreciated.