Original Post
I have a cuboid - why does the back face block the front when you look directly at it but disappear when you zoom out and look from above - also why are some of the sides missing or transparent - I did apply
[ccode]glCullFace (GL_BACK);
glEnable (GL_CULL_FACE);[/ccode]
which took away the top and back faces of all the objects rather than just the one I wanted so I removed the line and now the back face of cuboid overlap with the front face when rotating the scene
Any ideas?
Thanx