Original Post
Hi all, I am planning to start work on a RTS game soon and have been asked by my modeller what polygon limit I am after for the Units and Enviromental Objects(trees, houses) etc. This is something I have no experience with and was wandering what is generally a good polygon limit for a Unit? I know that poly counts will depend on coding and other stuff so im just looking for an average/recommended poly count. Thanks for any help, Cheers