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Directdraw question

Started by crazy-vasey 3 replies 400+ views
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crazy-vasey
crazy-vasey
How did you guys learn this? I understand it but I have trouble remembering the commands. Oh and does anyone know when dx8 will be released? My Homepage
Tornado
Tornado
Mostly books and tutorials.
It''s not so hard remembering the commands, you pretty much get used to them after a while
VC++ also completes them, which helps alot.
The SDK is also very handy

DX8 should be released at the end of this month, maybe November.



- Goblineye Entertainment
The road to success is always under construction
Goblineye EntertainmentThe road to success is always under construction
furby100
furby100
I don''t usually remember the parameters, I look them up in the SDK reference. DX8 will be released at the end of the month.

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#pragma twice


sharewaregames.20m.com

JonnyQuest
JonnyQuest
The way I learned DirectDraw, DirectInput and Direct3D (haven''t done the others yet, except DirectPlay but after a few pages I figured I''d be using winsock ):

Read through the "getting started"
Read through the entire Architecture
Read through the entire Essentials
Do a few of the tutorials

Code! (and always have the SDK help open on the Reference )

- JQ, PWC Software
"There are no pessimists, optimists and realists; just pessimists and optimists who think they're realists" -me
~phil
crazy-vasey
crazy-vasey
Thanks guys the SDK docs aren''t that bad after all.

Furby unless you have monster space requirements I suggest F2S as a hell of a good host with no ads.

My Homepage

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