Original Post
🔒 Locked
Game tools with MFC
Advertisement
I saw Relic (Dawn of War, Homeworld 2, Impossible Creatures) looking for a co-op student to develop tools. They didn't require knowledge of MFC, but did say it would be a bonus to know them so I can only assume that they use it.
That's a pretty vague question. What kind of information are you looking for?
-John
-John
I agree with wyrzy. I've made applications using Win32 API, MFC, .NET, and Qt. And I've touched wxWidgets :P Everythings better than MFC and Win32 API. But .NET really blew me away, it's incredibly simple and it has EVERYTHING you ever need.
If you want cross platform development I'd recommend wxWidgets. Although Qt is a bit stronger, it comes with a weird license and costs money...
Just think of how much time you actually want to spend coding, and how much time you want to spend using the tool. Choose what's fastest to code, becuase feature requests might come from your artist and if you've painted yourself into a corner with say MFC you're not gonna by a happy camper... ;)
If you want cross platform development I'd recommend wxWidgets. Although Qt is a bit stronger, it comes with a weird license and costs money...
Just think of how much time you actually want to spend coding, and how much time you want to spend using the tool. Choose what's fastest to code, becuase feature requests might come from your artist and if you've painted yourself into a corner with say MFC you're not gonna by a happy camper... ;)
Topic Locked
This topic has been locked by a moderator. New replies are not allowed.
Sign in to reply to this topic.
Advertisement