Original Post
Hi everyone, Well, after much pain and suffering the DevPartner problem has finally been fixed. For those that didn't read my previous thread, DevPartner was failing on wglMakeCurrent. I tried changing a variety of settings, tried looking for the problem myself, until finally I contacted the DevPartner support service who solved the problem. To solve it, simply exclude opengl32.dll from the DevPartner options. Apparently, OpenGL performs some stack management that's unsupported by DevPartner. Big thanks to the DevPartner support team for giving such a quick response! I hope this helps someone else as well. Cheers, fixxorion