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Nuclear Dawn: Programming Position

Started by Masako Nov 7, 2004 at 3:10 PM 6 replies 800+ views
Original Post
Masako
Masako
Nuclear Dawn ------------ After a years worth of delays which stemmed from the leaked code builds and Valves shaky relationship with Vivendi, Half-Life 2 is complete and we are looking for a talented few to add to the eternal fiery hell known as our development team. In particular, we are looking for a lead programmer, someone who is witty, charming, has a keen interest in fine wines and would like to work on the most ambitious mod project to date. Ok, so maybe it will take a little bit more than wit and charm, so here is what we need: Lead Programmer: - Fluent in C/C++, with 4+ years programming experience - Excellent communication skills - Strong math skills (Algebra, Trigonometry, 3D Math) - Expert technical design, coding, debugging And of course a little bit about our project and some images for your viewing pleasure: *Begin Sales Pitch* Nuclear dawn is the world of tomorrow, sans the 1940’s visual renditions and poor acting. No, we promise you much more than that; sporting a meld of the RTS and FPS genres set in a world devastated by the effects of nuclear war, you play as one of two factions competing for the last of earth’s resources. Nuclear Dawn is being developed by a team consisting of industry professionals from all over the known world, and flat out cool cats from the gaming community at large. Lead by the now infamous DaveL, and his slew of custom created development software we are striving to create the ultimate Half-Life 2 multiplayer conversion. Now with all that dry muck out of the way, and without further adieu, the media: http://dev.nuclear-dawn.net/images/view.php/1 http://dev.nuclear-dawn.net/images/view.php/2 http://dev.nuclear-dawn.net/images/view.php/3 http://dev.nuclear-dawn.net/images/view.php/4 Additional Pieces: http://se7en.nuclear-dawn.net http://dev.nuclear-dawn.net/images/view.php/5 http://dev.nuclear-dawn.net/images/view.php/6 http://dev.nuclear-dawn.net/images/view.php/7 http://dev.nuclear-dawn.net/images/view.php/8 http://dev.nuclear-dawn.net/images/view.php/9 http://dev.nuclear-dawn.net/images/view.php/10 http://dev.nuclear-dawn.net/images/view.php/11 We hope you enjoy the renders, concept and various art assets posted and look forward to replies from all you talented people in the community. You can send all resumes and sample pieces to davel@nuclear-dawn.net, cheers.
hpolloni
hpolloni
really really cool renders, wish you good luck with your project
funaki
funaki
seen the renders and models somewhere cant remember oh yeah cgtalk.com really nice work there. Best of luck.
DavidL
DavidL
Quote:
Original post by Anonymous Poster
Who the hell is DaveL?


Wrong choice of words :p

Quote:
i see no mention of money, so how come this is a professional team? and why are you asking for so much in a programmer when there isnt any pay.


We are looking for a lead coder, not neccesarily someone that needs to actually do any hands on coding on this project. We could do with such a persons experience and guidance.

You can check out an older post of mine here at gamedev.net explaining what sort of team we have, and why we have the professionals we do.
http://www.gamedev.net/community/forums/topic.asp?topic_id=208419
PinFX
PinFX
I see you guys have much better PR now :)
Not here to apply but just wanted to say keep up the good work and you are an inspiration to the rest of us mods.
www.neoshockmod.net - An HL2 Modification

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