Original Post
Hi guys
Im really trying to like direct-x but so far it''s just caust a lot of problems for me!
So i have created two Directx7 surfaces ,front,back
I have made the front one to be a complex flippable surface
and i have attached the back surface to the front
Fine it works..
But when i try to flip it the back surface is totaly fuc***up
It totaly scrambled, whats wrong, any guesses.
I have re written this stuff like 10 times i''ve almost copyied the sdk''s example
but i use lpDDSPrimary->flip(null,wait_blaha);
HEEELLLPPP!