Original Post
I know very little about Flash (Am a big Director user), and was quite surprised to learn recently that in Flash as of AS2.0 you have full OOP capability and in general a now quite rich programming environment. At least that's what I've been told. I'm firstly just curious to hear people's thoughts about to what extent Flash could theoretically be pushed to make really in-depth and finished games (set aside the issue of graphics, and suppose that vector was your preference anyway). Has it been done already? Can it be done? The second thing is - I'm starting to move away from Director, despite loving it as a dev tool - especially game dev, because I want to move a level down in programming to broaden my abilities. I'm thinking since I have to learn Flash anyway as a good fallback option job-wise (just simple web work), it may be worth getting right into the scripting (further than I would have otherwise) considering its comparatively similar syntax to C# an C++. Just to clarify, this is a comparison against Director, which has no syntax whatsoever in common with any lower level language I know of. Eventually I'll be aiming to get into C#, and flash (since A.S2.0) seems like a good bridge in that direction. Am I wrong in this assumption? I know that no scripting language will do anything to help me get a handle on graphics libraries and whatnot, but at least in flash I'd be writing functions with the same syntax and presumably other things as well. Anyway - would love to hear some thoughts on the subject. Cheers.