Original Post
hi, i am a newbie to lwjgl and im wondering how i can export a model from milkshake or 3ds max as i have both.i need to create a text file containing the vertices of the triangles so that i can load in the 3d model by using something similar to lesson 10 of nehe where he creates a 3d world using triangles. thanx in advance to all who reply ps is this the best way to load in models. what i'm doing is creating a space invaders game in 3d and i need to have several rows of the same 3d model, can anyone wiht experience of such things plz comment as to what is the best way to do this Danny :)