Original Post
Hi, everybody, actually I am a beginner and I start to write DirectX recently. Now, I start to learn what is mesh. I have several question want to know that: 1. If we want to make a large game, should we use mesh instead of use only vertex buffer written by myself. as you know, some example on beignner such as triangle,rectangle, their vertex is written by myself. is the game the same ? or we must need to use mesh? 2. Where can I found more detail about mesh? 3. If I need to use mesh, what tools should I use is more easily?Becuase I want to make a maze My english is not good. but I hope you can undestand what I mean and help me this problem. Thank you very much ^^