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glDrawPixels

Started by alchemar Nov 16, 2004 at 11:13 AM 2 replies 950+ views
Original Post
alchemar
alchemar
I can't seem to get this to work and I can't seem to find a tutorial that shows it in action. could anyone point me to a link?
_the_phantom_
_the_phantom_
just out of intrest, why do you want to use it?
because its probably one of the slowest ways to draw anything to the screen which exists...
zedzeek
zedzeek
oddly enuf, i tested it the other day on my gf5900 and was getting nearly 1billion Mb sec. certainly on nvidia cards it used to be slow but its not the case now, but the phantom is correct perhaps youre better of with a texture or someit.
for examples of it, check the red book
alchemar
alchemar
well the reason that I would like to use it is to draw a splash screen on the screen. I tried a textured quad but it looks bad when
blown up.

Thanks zedzeek.

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