Original Post
Well I have several objects from one coordinate system I want to display in another coordinate system. With same relative distance to a reference point. Said in another way. I have objects in the world coordinate system, that I want to display in another coordinate system. The reference point and the objects are all in world coordinates. Pseudo code: PushMatrix(); //draw reference point at (0,0,0) loadIdentity() draw(); for all relative points draw with relative distance and direction to reference point, but in some other scale. PopMatrix(); But how do I do this. How do I translate the objects to my little local coordinate system