Original Post
Hi, i have a question that is bothering me for 1 week. I have a rotation matrix and want to remove rotation around one axis. ok... the problem is that i just to remove an rotation in world space and not in body space. Supose i have a matrix..with a rotation. I just wanna the body to be pointing paralel to the ground. (FRONT vector with Y == 0)). it seen to be simple..but it is not...setting it front manually to (X,0,Y) for example doesnt work. Is there a way to do this?