Original Post
I'm having some problems trying to set up lighting in my scene. I've just finished going through the Managed DirectX 9 C# book and everything in there seemed fine. If I take the chapter there on loading models and load my model into the scene it turns out fine as shown here. However when I try to create my own project and load my model into it, it isn't quite right, as shown here. As far as I can tell the code is the same for loading the model and setting up the lighting. Also the blue bar in the second picture is actually a cylinder of length 10 and radius 5 so it obviously is not displaying correctly either. I've been going around in circles trying to work this out for the last few hours. Is there anything here that stands out as obvious as to what could be going wrong? Thanks