Original Post
Hi, in my program i'm doing a fps count, and when I stick a vector inside a loop that goes 400 times I get like 15fps, but when I use a dynamic pointer array instead, i get about 180fps. btw i am also adding values into these arrays. And my loop only contains what I described above. From that it seems that vectors are quite slow. Has anyone else had this experience? As it seems to me dynamic pointer arrays are much faster. Or is this some weird problem and something is going wrong? thx