Original Post
Hi all! I just can't get a right looking fog, and hope you can help me. Bellow is the params I'm actually using: GLfloat fogColor[4]= {0.7f, 0.7f, 0.7f, 1.0f}; glFogi( GL_FOG_MODE, GL_LINEAR ); glFogfv( GL_FOG_COLOR, fogColor ); glFogf( GL_FOG_DENSITY, 0.35f ); glHint( GL_FOG_HINT, GL_DONT_CARE ); glFogf( GL_FOG_START, 1.0f ); glFogf( GL_FOG_END, 5.0f ); glEnable( GL_FOG ); and these are the resulting screenshots (without and with fog enabled): 
Source + EXE (1.3 Mb) Thanks a lot!

Source + EXE (1.3 Mb) Thanks a lot!